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Alex's DBZ RPG 5 // Rare Items |
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Time indicates how much time is needed to find the item. You may not build or inscribe items, read books, master train, or have a job while looking for rare items. You must declare searching for an item in your update.
If you are carrying a rare item, you are subject to Sneak Attacks unless otherwise specified by the items description. For a list of people with rare items, click here.
Each character (even second/tri souls) may have 2 rare items. One must be equipable and the other must not be equipable. For example: you couldn't have both the Zekka Gauntlets and the Z Sword. You may also only have one quantity of any specific rare item (so one Vorox Wing, not three). If you are killed while carrying a limited rare item (*), the item will be lost and default back to the planet that it can be found on.
There are activity requirements for rare items. Players must roleplay at least every 60 days and update at least once every 30 days. If they don't, then they lose their rare item the moment someone posts an update searching for it in the correct location, even if it isn't approved yet. Rare item holders are expected to remain active in good faith, and not post extremely short roleplays every 2 months just to retain their items.
Certain rare items are available to relevant canon characters without needing to be searched for. These copies are not stealable or sneakable and are not beholdened to activity requirements. ALl a player has to do is claim the item in an update. If multiple items are available for a given canon character, they may only choose one. Goku, for instance, would be able to take Goku's Power Pole. This effectively creates another copy of it in the rpg, so other players could still search for and battle over the other copy of the rare item.
Rare Items
Item
Where Found
Time
Description
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Yamma Fruit
Next Dimension
1 week
Usable item. A special fruit that invigorates whoever eats it. Will increase all stats by +500 all stats. Limit to use of 1. Cannot be sneak attacked for having this.
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Ancient Gems (*)
Red - Arlia
Green - Namek
Blue - Yaidrat
2 weeks
Each gem adds +500, +10% to a stat in battle (you choose). When all three are brought together, allows you to quest for your next super form (up to your 2nd highest). If you already have that form, increases bonuses it gives by +1,500, +10% all stats. If you lose the gems, you can't transform until you meet the PL requirements. There is only 1 of each gem in the RPG.
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Armor Gem
Toffit
3 weeks
Add-on to any armor. Will absorb the 1 fundamental or 1 uncharged advanced ki attack made against you in battle. The energy can later be unleashed either to 1) restore some of your lost ki or 2) to use the energy attack used against you against your opponent. Limit 1 per armor and 1 use per battle.
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Baba's Crystal Ball (*)
Earth
2 Weeks
Works like Gem of Telepathy but has unlimited charges. Spars done using Baba's Crystal Ball give an additional +50 all stats and +3 RPC. Every fourth spar completed with the Crystal Ball will also give a bonus +5 DP. Limit to 1 in RPG.
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CK's Prison Wallet
Prison Planet
3 weeks
Usable item. Place one item in your prison wallet during your update. When in battle, you may use or equip this item as a free action.
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Demon Horn
Hell
1 week
Must have -3 alignment or lower to use. Those who hold this horn may blow it in battle and call forth a swarm of minions from the darkness. These minions will swarm your opponent and give you 2 attacks where your speed and strength are doubled making it them incredibly difficult to dodge or block. Can only be used once per battle.
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Dragas Stone
Namek
1 week
Having this item in your inventory will increase all stats by +100 in battle. Limit to carry 1. Cannot be sneak attacked for having this.
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Fake Dragonball
Namek & Earth
3 weeks
Usable item. By having this item in your inventory, if someone defeats you in battle and attempts to steal a Dragonball or any rare item, you may force them to steal this instead. Once stolen the person becomes enraged and destroys it, thus it cannot be used again by them. Instead of searching for this in your update, simply PM this Moderator to let him know you are searching and it will remain a secret. Limit to 1 for Earth and 1 for Namek in the RPG at any given time (holders are secretly known).
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Hex Bag (*)
Ippen
3 weeks
Bring into battle as a prepared item. A small bag filled with various herbs, animal bones, and something personal from the target (such as a piece of hair). After winning a battle, you can choose to "Fill Hex Bag" rather than kill or steal from an opponent. Anytime you battle that person when you have
a filled Hex Bag as a prepared item, they are reduced to 1 action per post for the duration of the battle. Will only work if you are present when the battle begins. Can't be filled with contents from more than one person. Contents expire after 3 months. Limit 1 in RPG.
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Frieza's Starship (*)
Frieza
3 weeks
The starship once used by Lord Frieza. This gigantic vessel functions as a User Planet that can move through space. If sneak attacked for a rare item, this ship will deal DR2 to the attackers every turn. Limit to 1 in RPG. Frieza, King Cold, and Cooler may claim a copy for themselves.
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Korin's Sensu Farm (*)
Earth
2 weeks
Located on earth, provides 1 "Korin Sensu Bean" per week (must be on earth to collect). Korin sensu beans are the same as sensu beans and share all the same restrictions but heal an additional 10% damage, 10% ki, and 10% battle fatigue. Limit to 1 farm in RPG and these beans may not be traded. Yajirobe may claim a copy for themself.
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Money Bags (*)
Cactaylisma
2 weeks
Increases the zeni gain of any job by 500. Increases sneak attack limit by +2,500 zeni (so you can't be sneaked if holding between 5,000 - 7,500 zeni). Limit to 1 in RPG at a time.
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Nimbus Cloud (*)
Earth
3 weeks
A cloud that can be used to travel faster. Will increase your speed by +5% in battle, grants 1 additional speed teleport, makes power fly free, and grants +10 speed per week. Limit 1 in RPG. Goku, Chi Chi, and Gohan my claim a copy for themselves.
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Saiyan Relic Fragment
Vegeta
1 week
A piece of a relic from the old Saiyan Empire. Take this to Mr. Popo and it will unlock the ability to re-take the Pendulum Room quest, but at double the completion gains. If you haven't taken the quest yet, allows you to take it for triple the completion gains.
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Star-shaped Pendant (*)
Ippen
3 weeks
Doubles the number of inscription slots on one of your pieces of equipment while this item remains in your inventory. May be combined with Colorful Moon Pendant. If combined, doubles the slots on 2 items instead. Limit 1 in RPG.
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Tome of Martial Arts
Juno
2 weeks
Reading this tome will teach you any fighting stance at a cost of 0 SP. This stance can be in addition to your already allowed 1 stance, thus allowing you to have 2. Can be read once (takes 1 week), limit to use 1. May not be sneak attacked for having this.
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Vorox Wing
Damaskia
2 weeks
The feather of a legendary bird now thought to be extinct. While in your inventory, eliminates the ki cost of bukujutsu and power fly.
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Welder's Tools
Pefu
3 weeks
Allows you to personally forge two similar rings or two similar spheres together anywhere without paying. (See Forge page on Pefu for details). May not be sneak attacked for having this.
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Yamina Leaf
Earth
1 week
Usable item. When used in battle, will decrease any stat by up to 2,500 in order to increase all other stats by twice that amount for the next 5 actions. Limit to carry/use 1. Cannot be sneak attacked for having this.
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Rare Equipment
Item
Where Found
Time
Description
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Apollyon (*)
Toffit
3 weeks
Equipped as an accessory. Level 4 sword. Bane of celestials. Deals +5% damage against opponents but +20% damage against celestials. Increases strength by +1,000 +10% in battle. Also nullifies the effect of the technique Smite. May be dual wielded with another weapon. Limit to 2 in RPG.
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Bardock's Headband (*)
Vegeta
2 Weeks
A headband that commemorates the fallen. Equipped on head. Will increase all stats in battle by +10%. If one of your allies is defeated in battle, doubles the effect. Bardock and Gine may claim a copy for themselves.
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Broli's Collar (*)
Vegeta
2 Weeks
A collar once used to control a legendary warrior. After defeating an opponent in battle, you may choose to equip this item to their head. This grants them the Majin effect and follows all rules as found here. Limit to 1 in the RPG at a time. Broly and Paragus may claim a copy for themselves.
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Colorful Moon Pendant (*)
Toffit
3 weeks
Equipped as an accessory A powerful Pendant that will doubles the effect of all level 1 inscriptions and all level 2 battle-stat inscriptions while worn. May be combined with Star-shaped Pendant. Limit to 1 in RPG.
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Dabura's Spear (*)
Hell
2 Weeks
A two-handed level 4 spear once used by the Demon King himself. Equipped as an accessory. Increases strength by +2,000 and +5% of base in battle. If used by Dabura increases strength by +4,000 and +10% of base instead. May be materialized into battle without being equipped or as a prepared item. If materialized, speed gets +50% for the first attack with it. Attacks with this weapon also deal +10% bonus damage. Every third strike that lands with a spear deals +50% damage. Only 1 in RPG. Dabura may claim a copy for themself.
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Dr. Gero's Gauntlet (*)
Earth
2 Weeks
Equipped on the arms. Raises strength and toughness by +10% each in battle. If the wearer knows Energy Kyushu, then once per battle the gauntlet can absorb one advanced technique charged with one extra action or less. Only 1 in RPG. Dr Gero, Android 16, 17, 18, and 19 may claim a copy for themselves.
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Drakengaard (*)
Frieza
2 Weeks
A huge two-handed level 3 sword that is equipped as an accessory. It is blunt and meant for bashing. Cannot be equipped with other in-slot items (e.g. intelligence belt). Increases strength by +2,000 and +5%. Attacks with this weapon deal +10% damage. For every kill this weapon has, it gains +1% bonus damage, +100 strength, and +1% strength bonus to 5 kills. May be equippable alongside any non-rare weapon. Limit 1 in RPG.
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Fury of Earth (*)
Earth
2 Weeks
A level 4 axe. Increases strength in battle by +2,500 and +15%. Twice per battle it can be used to increase strength by +50% for one attack. Axes have twice the chance of landing a random critical hit on special attacks (10%) and still do 25% damage if blocked. Attacks with this weapon deal +6% damage. Limit to 1 in RPG at a time. Ox King, Tien, and Yamcha may claim a copy for themselves.
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Garb Of The Lost
Any
4 weeks
Ancient clothing equipped as 2 accessories worn by a race of supreme conquerers millenia ago, these garments can still be found on any planet if you're willing to work hard enough.
+25 all stats weekly training, +1,000 stamina and +2,000 vitality in battle. Cannot be sneak attacked for having this.
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Goku's Power Pole (*)
Earth
2 weeks
Level 4 staff. Equipped as an accessory. Two handed weapon that increases strength by +2,000 and +10%. Can also extend three times per battle for an undodgeable special attack dealing +100% extra damage. Attacks with this weapon weapon deal +10% bonus damage. Only 1 in RPG. Goku may claim a copy for themself.
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The Great Saiyaman's Gui
Earth
2 Weeks
Equipped on the body.Worn by a champion of justice. May only be worn by people of good alignment. While wearing this gui, all attacks are considered to have the "Good" tag (unless otherwise tagged) and do 15% extra damage against evil opponents. May be worn over another piece of equipment (max 2 things). Limit 1 in RPG. Gohan may claim a copy for themself.
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Hercule's Belt (*)
Earth
2 Weeks
The belt of a true martial arts champion. While in your inventory, doubles the stat bonuses of the 'aggressive' fighting style. Allows you to use Berserker one additional time and also increases Rush slots by +1 without the aggressive style and +2 if you have the aggressive style. Limit 1 in RPG. Hercule and Videl can claim a copy for themselves.
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Hero's Sword (*)
Avalon
3 weeks
A sword once wielded by the hero that saved the planet equipped as an accessory. Level 4 blade. Increases strength by +1,000 and +10% of base in battle. You may
summon the hero's soul to imbue his blade with magic energy allowing you to use the technique Ki Sword. Attacks with this weapon deal +8% bonus damage. May be dual-wielded with a Paladin Longsword. Limit 1 in RPG
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Ice Staff (*)
-
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Created when a Frost Ruby is added to an Inferno Rod. Equipped as an accessory. A level 4 staff that allows its owner to use the techniques Freezer Beam and Ice Blast at no ki cost. All attacks with this weapon also do +10% damage and have critical effect: immobilize. Limit 2 in RPG. Opens door to Ice Temple after one week of ownership.
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Inferno Rod (*)
Arlia
3 weeks
Equipped as an accessory. A level 4 staff that allows its owner to use the techniques Flame Shield, Flames of Hell(don't have to be evil) and Fire Breath at no ki cost. All attacks with this weapon also do +10% damage and have critical effect: burn. Limit 2 in RPG. Opens door to Fire Temple after one week of ownership.
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Jaco's Blaster (*)
Damaskia
2 Weeks
Equipped as an accessory. Shoot a bunch of bad guys and look awesome doing it. Deals DR 1 damage and has a 100% chance to stun the first time it hits, but only if you do a wicked pose. Battery carries 10 Charges. Replacing the battery doesn't reset the stun chance. Can't buy or own it if your PL is over 300,000. Jaco may claim a copy for themself and may own and use at any power level.
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Minerva Band (*)
Damaskia
3 weeks
(Females Only) Equipped on the arms. Amplifies training by +10 all stats. Increases charisma by +200 in battle. Also doubles the effect of charisma on your allies. (1 charisma = +1 all stats). Limit to 2 in RPG. Cannot be sneaked for having this.
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Mirage Mirror (*)
Anywhere
2 Weeks
Can create a copy of any Limited donation item valued at $100 at the time of purchasing. Cannot be switched after purchasing. Cannot be in the top 25 fighters listed on the main page of the site at purchase. Only 1 in RPG.
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Resurrection Gauntlet (*)
Mortoseth
4 weeks
Equipped on the arms. Allows you to bring back 1 ally who has died in battle by touching their corpse (Use before battle ends). Restores 50% of their health. Can be used once per battle. Limit 1 in RPG.
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Sorbet's Ring (*)
Arlia
2 Weeks
Equipped as an accessory. An upgraded Reflect Ring (must have a Reflect Ring to buy). In addition to Reflect Ring's properties, once per battle Sorbet's Ring can also produce a DR8 energy beam costing 0% ki and 1 action. Limit to 1 in RPG. Sorbet may claim a copy for themself.
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Trunks' Sword (*)
Yaidrat
2 Weeks
Equipped as an accessory. Level 4 sword. Increases strength by +2,000 and +10% in battle. If used by Trunks, also increases speed by +2,250 and +12%. Attacks with this weapon deal +12% damage. Twice per battle, can perform Ultra Slash II technique. May be dual wielded alongside any non-rare weapon. Limit 1 in RPG.
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Yamcha's Azure Dragon Sword (*)
Earth
2 Weeks
Equipped as an accessory. Level 4 sword that adds +2,000 +10% strength in battle. Allows you to use level 4 sword techniques twice in battle. Attacks with this weapon also deal +10% damage. May be equippable alongside any non-rare weapon. Limit to 1 in RPG. Yamcha and Puar may claim a copy for themselves.
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Z Sword (*)
Next Dimension
6 week
Equipped as an accessory. Level 4 blade. This legendary sword will increase strength by +5,000 and +20% of base in battle. The Z Sword also amplifies training +20 all stats while equipped. Upon finding,
chose one level 4 sword ability to automatically learn. Attacks with this weapon deal +12% bonus damage. May be dual wielded with another weapon. Limit 1 in RPG.
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Zekka Gauntlets (*)
Vegeta
4 weeks
Equipped on the arms. Spiked gauntlets that increases toughness in battle by +4,000 and +10% of base. Also amplifies training by +10 all stats. Blocks 2 non-finisher ki attacks per battle. Limit 1 in RPG.
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Alex's DBZ RPG 5 // Statistics & Topsites |
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| Content Copyright 2025 Alex's DBZ RPG
Alex's DBZ RPG Version 5.8.3
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