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Alex's DBZ RPG 5 // Next Dimension

 

Next Dimension

The next dimension is where you go when you are killed. You stay in this dimension for 4 weeks, unless you are wished back with the Dragonballs. There are plenty of things to do in the next dimension, so don't be discouraged if you don't have anybody that would want to wish you back. In some cases being dead can actually be helpful.

Keep in mind that you cannot build any items or buy regular items, have a job, or battle other characters (unless you have dimensional battling technique) while in the next dimension.

*If you are killed again within 2 months after returning to life, your stay in the Next Dimension will be increased by +1 week for each time this happens (up to a max of 8 weeks). This extra time will be spent checking in at Yamma's so it will not be beneficial. If you aren't killed within 2 months of returning, it resets back to 4 weeks.

King Yamma: This is the check-in station where everybody initially goes when they are killed. You will remain here for at least 1 week waiting in line. King Yamma will then judge you based on your actions during life. If you are evil, you will be sent to Hell. If you are good, to Heaven. If you are neutral, you will go to Fairfield. You can still train while here.

[Search for Yamma Fruit] You can also search for the fabled Yamma fruit while here. Refer to the rare items page for the time needed to find yamma fruit and its benefits.

Heaven: Good people are sent to heaven upon their death. In Heaven, you will have access to the Dojo of Light. You can also only get to King Kai's planet from here.

[Dojo of Light] Each character may use the Dojo of Light one time. It takes one week of travel to get here from Heaven. Training here will give +10% all stats and instantly transfer you to the Grand Kai's planet or back to life immediately. You must have a 'Lawful' alignment tag and completed the Dojo of Light Quest to use it.

[Run Snake Way] Running snake way will get you to King Kai's planet from Heaven in 1 week. You may still self train while running it but you cannot do anything else (you can still roleplay). You must pass snake way to get to King Kai's planet. Being on snake way also gives you access to the Princess Snake quest. After you finish running snake way for the first time you are rewarded with +200 all stats (+800 ki, +1,600 pl) +200 exp.

[Fly Snake Way] You must know bukujutsu and power fly to fly snake way. It will get you to King Kai's instantly. Being on snake way also gives you access to the Princess Snake quest.

[King Kai's Planet] Located at the end of snake way in Heaven, you will be able to train under King Kai if you make it here. This planet is under 3x normal gravity.

[Fighting Grid] The "residents" of the Next Dimension have constructed a fighting grid here which gives you access to some unique quests as well as being able to fight against other characters as long as you both have the Dimensional Battling ability. Refer to the quests board to find which ones.

Hell: If you are evil when you die, you will go to Hell. In Hell, you will not be able to purchase the "normal" next dimension items, but only those unique to hell.

[Fight Goz or Mez] Fighting Goz and Mez are unique quests that can only be completed while in Hell. Check the quests forum for information.

[Learn Flames of Hell] It takes two weeks to learn Flames of Hell. You may learn it in the same fashion as searching for a rare item. Set your status as "Learning Flames of Hell" and do so for two weeks.

[Search for a Demon Horn] Refer to the rare items page to see the time needed to find one and its benefit.

[Try to escape] If you really don't want to be here, you can escape from Hell as well. It takes 2 weeks to escape and you may not train while escaping. After you escape, you will emerge in Fairfield.

[Buy unique items] See chart below.

[Dojo of Darkness] Each character may use the Dojo of Darkness one time. It takes 1 week of travel to get here from Hell. Training here will give +10% all stats and bring you immediately back to life. You must have a 'Chaotic' alignment tag and completed the Dojo of Darkness Quest to use it.

Fairfield: Fairfield is where those who are neutral are sent upon judgment.

[Fighting Grid] You can access the Fighting Grid from here.

[Midlands] You can also get to the Midlands from Fairfield which takes 1 week of travel. The Midlands are a vast meadow where many warriors from around the universe come to meditate. You can also meditate here for one week to receive +10% all stats. Limit to one visit during RPG. Cannot use if you have Lawful or Chaotic alignment tags.

Grand Kai's / Lucifer's Empire: You may get to the Grand Kai's planet from the Dojo of Light or by traveling here from Heaven/Fairfield for 2 weeks. Here you may train with the Grand Kai himself who can teach you moves at a discount rate. There are also various unique quests here. Lucifer's Empire can be accessed from the Dojo of Darkness or by traveling there from Hell (takes 2 weeks). Like the Grand Kai's, he can teach you moves at a discount rate and there are quests here. [Travel to Grand Kai's] The Grand Kai will sometimes train warriors who are neutral alignment. It takes 2 week to get there.


Zen-Oh's Palace:
[Travel to Zen-Oh's Palace] This is the palace of the King of All, Zen-Oh. Can be accessed after spending a week searching for it from anywhere in the Next Dimension (must escape Hell first). Must have at least 2,500 in all traits and used one of the Dojos. Offers access to Grand Priest as a master.



Next Dimension Items
Item
Cost
Description
Kai Weights
1,500
Must be at King Kai's to purchase. These weights can only be used while training at King Kai's. Equip as an accessory. Amplifies training by +25 all stats. You may use a second Kai Weight after surpassing 10,000 power level. This may be equipped in the same accessory slot, but you may only equip two total. If your power level is over 100,000, you may equip four total (using two slots). If over 200,000 pl, you may equip six total (using three slots).
Wizard Belt
1,000
Equipped as an accessory. This belt will allow you to use the technique invisible jumping while it is equipped at no ki cost to you. Limit to use twice per battle.
Rapier of Light
3,000
Equipped as an accessory. A level 4 sword that requires +3 or higher alignment to buy and wield. Increases strength in battle by +X where X is equal to double your positive alignment times 100 (so +8 would be 16x100 for 1,600). Also increases strength in battle by 5% of base. Increases training by +5 all stats while equipped. Attacks with this weapon deal +8% bonus damage. May be dual wielded with another Rapier of Light.
Guardian Angel
2,000
Equipped on the body. Equipped on the body. Requires a +3 alignment or higher to buy and equip. Increases Toughness by +X% in battle where X is (your positive alignment + 2) divided by 2. [So +8 alignment = +5%] Decreases damage received by 15% in battle.
Z Sphere
1,600
Equipped as an accessory. A blank sphere that can be programmed to increase any stat by +15 per week of training. Once programmed to amplify a stat, it cannot be changed. You must specify the stat upon purchase, and you cannot choose ki or pl. You may equip a Sphere in each accessory slot.
Demonsbane
3,000
Must be in Hell to purchase. Equipped as an accessory. A level 4 sword that requires -3 alignment or lower to buy and wield. Increases strength in battle by +X where X is equal to twice your negative alignment times 100 (so -8 would be 16x100 for 1,600). Also increases strength by 5% of base in battle. Increases training by +5 all stats while equipped. Attacks with this weapon deal +8% bonus damage. May be dual wielded with another Demonsbane.
Devil's Skin
2,000
Must be in Hell to purchase. Equipped on the body. Requires a -3 alignment or lower to buy and equip. Increases vitality by +X in battle where X is double your negative alignment times 100 (so -8 would be 16x100 for 1,600). Increases Ki and PL. Decreases damage received by 12% in battle.
Gem of Abyss
700
Must be in Hell to purchase. Requires a -3 alignment or lower to purchase and use. Increases training gains by +10 all stats when training in Hell.
Ring of Deceit
2,500
Must be in Hell to purchase. Equipped as an accessory. Requires a -3 alignment or lower to purchase and wield. A ring that when worn will grant the user access to any advanced technique that they wish. At the time of purchase you must declare the technique you wish to attach to the ring and it cannot be changed. This ring cannot be forged.
Demonic Plate Armor
3,000
Must be in Hell to purchase. Equipped on the body. Reduces damage taken by 10%, Increases Toughness and Strength by +800 +8% (does not increase Power Level). Increases the stat gains from Flames of Hell by 25% (effectiveness, not base). Must be evil or have at least one Demon Race Trait to equip.
Demonic Plate Gauntlets
2,000
Must be in Hell to purchase. Equipped on the arms. Increases Toughness and Strength by +200 +2%. Increases physical damage dealt by +10%. Must be Evil or have at least one Demon Race Trait to equip.
Demonic Plate Boots
2,000
Must be in Hell to purchase. Equipped on the legs. Increases Toughness and Strength by +300 +3%. Increases the damage reduction of Demonic Plate Armor by +5%. Must be Evil or have at least one Demon Race Trait to equip.
Demonic Plate Helm
2,000
Must be in Hell to purchase. Equipped on the head. Increases Toughness and Strength by +200 +2%. Must be Evil or have at least one Demon Race Trait to equip.
(Demonic Plate Set Bonus)-If wearing all four pieces of demonic plate flames of hell costs 2% less ki and becomes 25% more effective.



 


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