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Alex's DBZ RPG 5 // Masters

 
Here is a list of masters found around the RPG. To learn moves, you must train with that master for moves. Or you may train with them for stats which increases your stat gains but reduces earned SP and doesn't allow you to learn any moves.

Kami
Location: Earth
Alignment: Good Only
Gainage: +20 vitality, +20 toughness
Fundamentals: 4 SP
Advanced: 17 SP
Finishers: 21 SP

Catpaw Stance: 11 SP
Ion Blast- 17 SP
Makosen - 17 SP
Scatter Shot - 17 SP
Energy Charger - 6 SP
Special Beam Cannon - 21 SP
Tri-Beam - 17 SP
Neo Tri-Beam - 21 SP
Spirit of the People - 40 SP

Roshi
Location: Earth
Gainage: +20 speed, +20 stamina
Fundamentals: 4 SP
Advanced: 17 SP

Wolf Stance: 11 SP
Crane Stance: 11 SP
Turtle Stance: 11 SP
Kakusandan - 17 SP
Kamehameha Energy Dan - 19 SP
Kamehameha (beam) - 19 SP
Kamehameha (blast) - 19 SP
Solar Flare - 17 SP
Spirit Ball - 17 SP
Sense - 15 SP
Ki Suppression - 11 SP
Hassuken - 13 SP
Energy Charger - 6 SP
Wolf Fang Fist - 8 SP
Illusion Wolf - 11 SP
Super Kamehameha - 19 SP
Destructo Disk - 19 SP
Final Kamehameha - 21 SP
10x Kamehameha - 25 SP
Shiyoken- 11 SP
Evil Containment Wave - 25 SP
Spirit of the People - 40 SP

King Kai
Location: Next Dimension, King Kai's Planet
Gainage: +10 all stats
Fundamentals: 3 SP
Advanced: 17 SP
Finishers: 21 SP

Tiger Claw Stance: 11 SP
Hyper Tornado Attack - 17 SP
Kaio-ken Attack - 13 SP
Super Kaio-ken - 25 SP
Kaio-ken Mastery - 36 SP
Barrier - 9 SP
Body Shield - 9 SP
Dyne Power Up - 9 SP
Energy Charger - 6 SP
Energy Doubler - 8 SP
Spirit Bomb - 26 SP
Thunder Flash Attack - 21 SP
Double Energy Wave - 7 SP
Revive - 21 SP
Smite - 17 SP
Divine Aegis - 13 SP
Condemn - 11 SP
Blood Sigil - 11 SP
Spirit of the People - 40 SP

Guru
Location: Namek
Alignment: Good or Neutral Only
Gainage: +20 vitality, +20 toughness
Fundamentals: 4 SP
Advanced: 17 SP
Finishers: 21 SP

Ready Stance: 11 SP
Deso-Dragon Blast - 16 SP
Ki No Tsurugi - 17 SP
Namekian Nova - 16 SP
Barrier - 9 SP
Body Shield - 9 SP
Dyne Power Up - 9 SP
Energy Charger - 6 SP
Zanzoken - 11 SP
Masenko - 19 SP
Otashi - 9 SP
Tsu No Beam - 4 SP
Heal - 11 SP
Fusion - 75 SP, requires Guru's Student Uniform to learn
Spirit of the People - 40 SP

King Vegeta
Location: Vegeta
Gainage: +20 strength, +20 toughness
Fundamentals: 4 SP
Advanced: 17 SP
Finishers: 21 SP

Three Battles Stance: 11 SP
Moonshine Blast - 11 SP
Energy Charger - 6 SP
Bakuhatsuha - 17 SP
Big Bang Attack - 17 SP
Dirty Fireworks - 17 SP
Heat Phalanx - 17 SP
Double Big Bang Attack - 21 SP
X-Ring - 17 SP
Nuclear Shockwave - 17 SP
Dyne Power Up - 9 SP
Zanzoken - 11 SP
Galick Gun - 21 SP
God's Heat Flash - 18 SP
Super Dodonpa - 8 SP
Final Flash - 21 SP
Spirit of the People - 40 SP
Gamma Burst Flash - 21 SP

Frost
Location: Frieza
Alignment: Evil and Neutral Only
Gainage: +40 strength
Fundamentals: 4 SP
Advanced: 17 SP
Finishers: 21 SP

Crush Stance: 11 SP
Energy Charger - 6 SP
Bakurikimaha - 18 SP
Crusher Ball - 17 SP
Daichiretsuzan - 17 SP
Hokaku Kon Dan - 17 SP
Purple Spiral Flash Attack - 17 SP
Zanzoken - 11 SP
Death Ball - 21 SP
Supernova - 26 SP
Nova Chariot - 19 SP
Death Ray - 21 SP
Spirit of the People - 40 SP
Double Energy Wave - 7 SP
100% Power Super Form - 25 SP

Yaidratian Elder
Location: Yaidrat
Gainage: +40 speed
Fundamentals: 3 SP
Advanced: 17 SP
Finishers: 20 SP

Wind Stance: 11 SP
Blue Plasma Special - 20 SP
Freezer Beam - 17 SP
Barrier - 9 SP
Body Shield - 9 SP
Energy Charger - 6 SP
Energy Doubler - 8 SP
Opal Electricity - 11 SP
Rainbow Plasma - 23 SP
Spirit of the People - 40 SP
Dyne Power up - 10 SP
Energy Threads - 17 SP
Invisible Jumping - 8 SP
Time Skip - 11 SP

Adel
Location: Kelioux
Gainage: +15 strength, +15 toughness, +10 stamina
Fundamentals: 4 SP
Advanced: 17 SP
Finishers: 21 SP

Titan Stance: 11 SP
Demiton Bomb - 16 SP
Energy Charger - 6 SP
Negative Arrows - 18 SP
Final Flash - 21 SP
Yokata Power up - 9 SP
Dyne Power up - 10 SP
Double Zanzoken - 17 SP
Serafin Punch - 7 SP
Ice Blast - 17 SP
Nightmare - 23 SP
Omega Blaster - 21 SP
Mouth Blast Barrage - 7 SP
Mach Kick - 13 SP
Sticky Webbing - 16 SP
Spirit of the People - 40 SP
Heatwave Magnetron - 24 SP

Luther
Location: Valhalla
Gainage: +20 strength, +20 stamina
Fundamentals: 4 SP
Advanced: 17 SP
Finishers: 21 SP

Any Stance: 13 SP
Chou No Ryoku - 17 SP
Energy Charger - 6 SP
Static Flicker - 17 SP
Spirit Sword - 23 SP
Spirit Success Cannon - 21 SP
Bakurikimaha - 18 SP
Shishio - 18 SP
Dyne Power Up - 9 SP
Final Shine Attack - 26 SP
Dark Kamehameha - 18 SP
Infinite Energy Punch - 18 SP
Justice Squeeze - 17 SP
Spirit of the People - 40 SP

Elder Council
Location: Toffit
Gainage: Choice of +40 to Strength, Toughness, or Speed
Fundamentals: 4 SP
Advanced: 17 SP
Finishers: 21 SP

Heal - 12 SP
Revive - 26 SP
Smite - 22 SP
Divine Aegis - 18 SP
Condemn - 16 SP
Blood Sigil - 16 SP
Dragon Fist - 75 SP
Spirit of the People - 40 SP

Grand Kai
Location: Next Dimension, Grand Kai's
Gainage: +10 all stats
Energy Charger - 4 SP
Any Available Master Taught Fundamentals: 3 SP (excluding "evil only")
Any Available Master Taught Advanced: 17 SP (excluding "evil only")
Any Available Master Taught Finishers: 20 SP (excluding "evil only," Fusion, and Dragon Fist)
Revive - 21 SP
Smite - 17 SP
Divine Aegis - 13 SP
Condemn - 11 SP
Spirit of the People - 40 SP
Blood Sigil - 11 SP
Meditation - 17 SP

Lucifer
Location: Next Dimension, Lucifer's Empire
Gainage: +10 all stats
Energy Charger - 4 SP
Any Available Master Taught Fundamentals: 3 SP (excluding "good only")
Any Available Master Taught Advanced: 17 SP (excluding "good only")
Any Available Master Taught Finishers: 20 SP (excluding "good only," Fusion, and Dragon Fist)
Revenge Death Ball - 19 SP
Explosive Demon Wave - 7 SP
Revive - 21 SP
Smite - 17 SP
Divine Aegis - 13 SP
Condemn - 11 SP
Spirit of the People - 40 SP
Blood Sigil - 11 SP
Meditation - 17 SP

*Note: Available means any green technique or any yellow technique that another master teaches other than fusion.

Grand Priest
Location: Zen-Oh's Palace
Gainage: +12 all stats
Fundamentals: 3 SP
Advanced: 16 SP
Finishers: 20 SP

Energy Charger - 6 SP
Energy Doubler - 8 SP
Dyne Power Up - 9 SP
Forceful Flick - 4 SP
Chopping Right - 5 SP
Destructive Essence Shot - 19 SP
Creative Essence Wave - 19 SP
Symphonic Destruction - 22 SP
Hakai - 40 SP
God Ki Regeneration - 15 SP


Student Uniforms
Item
Cost
Description
Aubriel's Martial Arts Uniform
-
Equipped on the body. Equipped on the body. Obtained after training with the Archangel Aubriel for 15 consecutive weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all training by +40 Strength, Toughness OR Speed per week when training with a master. Increases damage you deal to an alignment opposed to yours by +10% (so good aligned characters deal +10% damage to Evil opponents, or vice versa). Neutral characters deal +5% damage to both good and evil opponents.
Lord Frost's Martials Arts Uniform
-
Equipped on the body. Equipped on the body. Obtained after training with Master Frost for 15 weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all training by +40 Strength per week when training with a master. Reduces Ki cost of any Evil Only Technique by 1%.
Guru's Martial Arts Uniform
-
Equipped on the body. Obtained after training with Guru for 15 consecutive weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all stats by +10 and vitality and toughness by +20 per week when training with a master. Increases the damage rating of all "Namekians Only" attacks by +1 and reduces their ki cost by 1%. Limit to own one Martial Arts Uniform.
Kami's Martial Arts Uniform
-
Equipped on the body. Obtained after training with Kami for 15 consecutive weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all stats by +10 and vitality and toughness by +20 per week when training with a master. Increases damage rating of Special Beam Cannon by +1 and reduces its ki cost by 1%. Limit to own one Uniform.
King Vegeta's Martial Arts Uniform
-
Equipped on the body. Obtained after training with King Vegeta for 15 consecutive weeks. Upgrades your Karate Gui. Adds +20 strength and toughness per week when training with a master. Doubles the weekly gains and in-battle bonuses of all other Saiyan gear except for armor. Limit to own one Uniform.
Roshi's Martial Arts Uniform
-
Equipped on the body. Obtained after training with Master Roshi for 15 consecutive weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all stats by +10 and speed and stamina by +20 per week when training with a master. Reduces ki cost of any "Kamehameha" technique by 1% and increases its DR by +0.5. Limit to own one Martial Arts Uniform. -
King Kai's Martial Arts Uniform
-
Equipped on the body. Obtained after training with King Kai for 15 total weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all stats by +15 per week when training with a master. Increases the max number of levels of Kaioken you may learn by +2. Limit to own one Martial Arts Uniform.
Luther's Martial Arts Uniform
-
Equipped on the body. Equipped on the body. Obtained after training with Luther for 15 weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all training by +20 Strength and +20 Stamina per week when training with a master. Increases the DR of the move Bakurikimaha by 1.
Grandmaster Adel's Martial Arts Uniform
-
Equipped on the body.Equipped on the body. Obtained after training with Grandmaster Adel for 15 consecutive weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all training by +15 Strength, +15 Toughness, and +10 Stamina per week when training with a master. Reduces the Ki Cost of Double Zanzoken to 1%.


 


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