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Alex's DBZ RPG 5 // Consecrated Fortress

 

Consecrated Fortress


The Consecrated Fortress is the main hub of activity for the planet, and where the Elder Council resides. Here you can purchase items, train with the Elder Council, or use the Chamber of Repsose.

Items
Item
Cost
Description
Aegis
1,400
Usable Item. Allows the use of Barrier OR Body Shield. Limit to use 1 per battle.
Light of the Host
2,500
Usable Item. Allows you to us the technique Heal once at no ki cost. Can be cast on yourself. Counts as your heal for that post. Limit to carry 1.
Knockers
1,100
Equipped on the legs. Boots that increase the damage of all kick attacks and kick-related techs by 5%. If used on a demon, increases damage by 10% instead. Also adds +10 stamina per week.
Purity Robe
1,000
Equipped on the body. An upgrade to the White Robe (must have a White Robe to buy). Adds an additional +2 speed per week and +100 speed in battle per alignment point on top of White Robe's gains. Cannot equip white robe while having this.
Leather Bound Tome
1,000
(Celestials Only) Teaches the special ability Recall when read. Takes 1 week to read.
Anointed Plate
4,000
Equipped on the body. Once per battle when hit with a critical effect, may request a re-roll (reduces chances of being hit with it). Reduces damage taken by 10%. Increases toughness by +10% in battle. Does not increase PL or Ki. Also increases toughness by +10 per week.
Anointed Helmet
2,000
Equipped on the head. Increases all stats by +2 per week but toughness by +10 instead. Reduces the ki cost of heal by 2%.
Anointed Gauntlets
2,000
Equipped on the arms. Increases all stats by +2 per week. Increases the effectiveness of heal by 10% (effectiveness, not base %). Increases toughness by +10 per week.
Anointed Shield
4,500
Equipped as an accessory. Can be used to block one physical attack combo per battle. Can be used to block one fundamental per battle. Can be used to block one uncharged advanced per battle (or 50% of a charged advanced). Can do each once. Each blocked tech wears down the shield and reduces the effectiveness of blocking subsequent techs by 10% for that battle (so 50% would become 45%). When set bonus is active, Anointed Shield can also be used to block 25% damage from an uncharged finisher per battle (or 10% of a charged finisher).
Elder Council Martial Arts Uniform
-
Equipped on the body. Obtained after training with the Elder Council for 15 consecutive weeks. Upgrades your Karate Gui. In addition to normal Gui gains, increases all training by +40 Strength, Toughness OR Speed per week when training with a master. Increases damage you deal to an alignment opposed to yours by +10% (so good aligned characters deal +10% damage to Evil opponents, or vice versa). Neutral characters deal +5% damage to both good and evil opponents.


(Anointed Plate Set Bonus) If you have the Anointed Plate, Helmet, Gauntlets, and Shield equipped, the set will also allow you to use bukujutsu at no ki cost, increases the effectiveness of heals by +10%, add +15 to all stats per week, and reduces duration of critical status effects by 2 actions.

Chamber of Repose
 

A usable area of the fortress where those who have earned access can go to meditate and gain enlightenment. After completing the quest One in the Chamber, it allows you to meditate inside once. Benefits are based on your alignment when using the chamber:
  • Good aligned get +5,000 to any two stats of their choosing.
  • Neutral aligned gain +5,000 to a single stat and +2 character levels and 2 fighting style levels
  • Evil aligned gain +8 character levels + 8 fight style levels

    Bonus: Once every 4 weeks you may delve into the Chamber of Repose again and increase the gains of one PS by 50%. Counts as your battle and spar for that week.


 

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