These items will be unlocked for the user by donating the posted amount of money or more to the site. After that, they must be purchased. These items also cannot be sold or stolen.
Item
Unlocked
Cost
| Description
| | | |
Sneaky Boots
10.00
800
| Equipped on the legs. Allows you to sneak attack people even if they have sense or a scouter. Increases the number of actions you may perform in a sneak attack from +2 to +3.
| | | |
Permit to Sell
10.00
500
| Allows you to sell items directly to other people without having to auction them. Sale is simply listed in both characters updates for that week.
| | | |
Gravity Amp
20.00
500
| Increases the gravity of any player-owned planet by x5. Can also be used to upgrade a gravitron to increase it's gravity by x10. May use one for each purpose.
| | | |
License to kill
20.00
500
| Allows you to receive direct payments for bounty hunting other members.
| | | |
Cybernetic Augmentation
40.00
2,500
| This can be used after losing a battle that would kill you. Instead of dying, you can be reborn using the latest in cybernetic technology. Your race will become "Cyborg" and you will be able to use android-only items to receive half the gains. Ki usage and taking damage will still lower your power level, but battle fatigue will be reduced by 33%. Once you are killed in this form, you will revert back to your regular form. May only use 1 throughout RPG. Will not work for Androids.
| | | |
Ki Implants
50.00
2,500
| Allows you to use one of your character changes to switch to a free character while retaining all of your current stats and equipment. If switching to custom, you need not worry about free slots. Limit to use 1.
| | | |
Blood Infusion
50.00
2,000
| Allows you to change your race to any race you wish except for Android. Will not work on Androids. May be used once.
| | | |
Technique Mastery
60.00
1,500
| Increases custom technique slots by 1. Allows you to create one custom technique finisher without using up a finisher slot.
| | | |
Phonic Ray
70.00
4,500
| Allows the character to achieve their first super form when used. If you already have your first super form, it will increase the benefit of that form by +5% all stats. Changelings can achieve transformation 3 with this, but must already have transformation 2. May be used once.
| | | |
Scroll of Teleportation
80.00
2,500
| Takes 2 weeks to read. Teaches you the ability Instant Transmission.
| | | |
Black Star Radar
90.00
2,500
| Gives you the exact location of all of the Black Star Dragonballs.
| | | |
Bardock's Headband
100.00
2,000
| A headband that commemorates the fallen. Equipped as an accessory. Will increase all stats in battle by +875 (+3,500 ki, +7,000 pl). Also increases all traits by +10. May be worn in the same accessory slot as one other accessory. Only 1 in RPG.
| | | |
The Legend of the Sword
100.00
2,000
| A book that teaches you how to obtain the Z-Sword. Takes 1 week to read. May purchase this or Bardock's Headband or Broli's Collar.
| | | |
Broli's Collar
100.00
2,000
| A collar once used to control a legendary warrior. After defeating an opponent in battle, you may place this collar onto them to be equipped as an accessory. They cannot remove the collar. When the collar is being worn, you will be able to command them on who to fight and where to go (they can still set their training, roleplay, do jobs/quests, etc). The character who is currently wearing the collar will receive +10% all stats (cannot collar yourself). The collar will be destroyed after their first defeat in battle or after 4 weeks it will lose all of it's power. Limit to 1 in the RPG at a time. May purchase this or Bardock's Headband or The Legend of the Sword.
| | | |